

Now the very long list of negative parts. The music are very entertaining to listen to. The writings on the wall really adds the atmosphere to the situation, the long one was so well-written. Adding headshot sounds from CS:GO kinda felt weird, but it’s satisfying to hear it.

The weapons are OK, you got the stuntick, the pistol, the AR2 prototype, the shotgun, the manhack, and the SMG. The gameplay, however, is the most frustrating gameplay I’ve ever had. It started out good but I’m not sure about the Vortigaunts’ intentions, they suddenly appeared in the Combine base is is causing a….reactor meltdown? That ending is quite gruesome, I might add.

You really feels like you were a Combine Policeman yourself. The story was OK, the beginning was top notch. Oh my God….this mod it was such a mixed bag of good and bad.

Survive the Combine plague, and reclaim the Combine stronghold known as ‘Pillar 10’. Endure the bitter cold as you fight your way through rebel shanties, infested tunnels and subway systems. Bring the brutality and chaos of the Combine regime to the hidden rebel sanctuary of City 10. Be the bad guy in this modification for Half-Life 2 : Episode 2 and step into the boots of a stranded Metrocop, left for dead in the abandoned City 10.Įxperience a time before the fall of City 17 - 11 months before the deployment of Gordon Freeman.
